Its unclear at the moment what form these flashpoints may take, whether it comes down to dialogue or physical choices that can change the narrative remains unclear.When you purchase through links on our site, we may earn an affiliate commission.We know the game will arrive for PS5 and Xbox Series X, and we know that it will take advantage of the incredible features next-gen offers, including ray-tracing and the PS5 DualSense controller.WB may not be involved in this game like the studio was with the Middle-Earth series, but you can expect a The Lord of the Rings: Gollum to be a loyal depiction of that fantasy world we all know and love.
We dont have many other details about The Lord of the Rings: Gollum, but everything we do know has been gathered here for you to peruse. You may have also heard of some of the games theyve published recently, including Shadow Tactics: Blades of the Shogun and 2018s State of Mind. Daedalic inked a deal with Middle-earth Enterprises to work on this project, which means that the game will draw from the books and not the movies. Theres also been some suggestion that there may be more to come after Lord of the Rings: Gollum - this might not be the only iron Daedalic and MEE have in the fire. Lord of the Rings: Gollum release date and platforms Initially being confirmed for a 2021 release date on PC and all relevant consoles, Lord of the Rings: Gollum has since been confirmed to be a next-gen title, which means it will launch on Xbox Series X and PS5 when the game solidifies its launch window. The Lord of the Rings: Gollum will take advantage of PS5 features As we reported in November 2020, Jonas Husges of Daedalic Entertainment told Official PlayStation Magazine that Gollum will make use of the next-gen PS5 tech. Gollums actions become more tangible and his physical struggle when he runs out of stamina translates directly to the way the game is played, said Husges. This points to The Lord of the Rings: Gollum using the PS5 DualSenses haptic feedback ability, which will likely apply more resistance to the triggers when Gollum is tired or otherwise strained. The Lord of the Rings: Gollum will have ray-tracing In the same interview mentioned above, Husges praised the PS5s SSD component, and said it will help the Lord of the Rings: Gollum vastly decrease loading times and create a large explorable world. Clean, ray-traced shadows allow for maximum effect in player guidance in building stealth passages while dynamic and moving light sources bring in the extra challenge when Gollum is roaming through the darkness, said Daedalic art director Mathias Fischer. Lord Of The Rings Video Game Free Roaming EnvironmentsAll these things, of course, have the nice side-effect of making the game feel vast, and such free roaming environments we are creating look as spectacular as Middle-earth deserves. Everything that happens to him before he appears in the book are the main things we will see in our game. The game was then subject to a world-exclusive preview in Edge Magazine in January, which revealed some more details about the story. The game will kick off in Barad-dur, a Mordor fortress where the creature is being kept against his will, but the developers assured that there will be other giant, persistent environments to explore beyond the initial setting. This means therell most likely be some kind of prison break element to the game, though beyond Mordor we could meet up with a variety of Lord of the Rings characters in the preface to the novellas main storyline. Its a clever timeframe to set the game as it affords Daedalic a lot of creative freedom to dive into the more murky bits of lore that Tolkein didnt dwell too heavily on, though I cant imagine this was an easy conversation with the estate licensing team, mind. Lord of the Rings Gollum gameplay details (Image credit: Future) According to the Edge preview, the game will focus on stealth and not afford Gollum with too many abilities, focusing on platforming gameplay and subterfuge over skill trees and character progression. CEO Carsten Fichtelmann told The Hollywood Reporter that in Gollum you already have that big conflict in the character which means there is a good reason there are decisions to make in the game: the Smeagol decisions or the Gollum decision.
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